At this point, the emulator had basic Wii emulation implemented, limited Linux compatibility and a new GUI using wxWidgets. #Dolphin emulator controller setup mac codeOpen source, Wii emulation, and 2.0 release (2008–2010) ĭolphin became an open-source project on 13 July 2008 when the developers released the source code publicly on a SVN repository on Google Code under the GPL-2.0-only license. The developers later revived the project in October 2005. ĭolphin was officially discontinued temporarily in December 2004, with the developers releasing version 1.01 as the final version of the emulator. Its name refers to the development code name for the GameCube. Many games crashed on start up or barely ran at all average speed was from 2 to 20 frames per second (FPS). Audio was not yet emulated, and the overall performance quality was very poor.
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